SELECTED WORK / PROJECT INDEX

Ideas, workflows, products and experiences, made real.

Experiments, collaborations and built work across digital and physical worlds.

Generative art / Live in your browser

OBSCVRVM

2022

A generative universe of intricate lattice structures, shifting scales and choreographed light.

Generative systems / Interactive art

{protocell:labs}

2021 — ongoing

An open-ended digital laboratory for generative art, computational structures and artificial morphogenesis.

Human–computer interaction / Fabrication

SketchFold

2025 — 2026

From a pen stroke to folded metal. A computational interface for turning sketches into curved-fold geometries.

Robotic fabrication / Digital craft

Imperfect

2017 — 2018

Ceramic structures shaped by the dialogue between geometry, deposition speed and material behaviour.

Deployable structures / Architecture

MECON

2014 — 2015

A deployable pavilion that transforms a cube into a truncated octahedron.

Studio / Computational design

Borg Markkula

2021 — ongoing

The online home of a design practice connecting architecture, industrial design and code.

Borg Markkula / Folded-steel mobility

STILRIDE

—

Custom computational workflows behind the curve-folded steel geometry of STILRIDE’s electric motorcycle.

Borg Markkula / Curve-folding software

STILFOLD

—

Bespoke Rhino and Grasshopper tools that connect curve-crease design, folding simulation and robotic sheet-metal manufacturing.

Ramboll / Urban decision support

GreenScenario

—

Comparing blue-green infrastructure through a shared view of stormwater, microclimate, biodiversity and cost.

Exhibition / Generative lighting

Evolumination

2023

An illuminated family of forms for Dutch Design Week, exploring variation and biodiversity through algorithmic design.

Concept / Participatory urban planning

CITIZEN

In development

A map-sketch utility intended for urban planning workshops and collaborative place-making.